| 1 - Trip at r0x0r | ||||
| Screenshot | Description | |||
| > | This is our first demoparty release ever :-) Ranked 2nd at Evoke Z003 (Aug 21/24 2003, Köln, Germany), behind a nice Haujobb release. It's all about a kid named Scottie, falling asleep while reading a book about an ancient egyptian temple called r0x0r... j0 know, the all-coder sanctified Graal :-) This prod features original gfx by Tidus, additional gfx by Troll, lame mp3 mix, c++ / vu1 micro render engine, bones, skins, motion capture and more ! | Not Yet.zip![]() | ||
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| 2 - J0 Mommaz | ||||
| Screenshot | Description | |||
| > | This is our first multi-part demo. Was made for ps2 mini demo compo round #4. at 3rd Creation Website ... and it was ranked 1st This Demo is Full C++ EE/VU0 Code. No VU1-micro Yet :p Hope you appreciate ;) Source included. | J0Mommaz.zip![]() | ||
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| 3 - MP3 Library | ||||
| Screenshot | Description | |||
| > | Here is a port of libmad and a mp3 player ! It is version 1.3, with async usage of sjpcm 2.0 (thx Sjeep & adresd ;) compiled for PAL but can be changed for NTSC (see readme.txt). Place a 48 KHz encoded id3tag-free mp3 file named test.mp3 in mp3play.elf dir and naplink the .elf to your favourite console (if you painted it orange, we don't assume any liability in case of big trouble). Hope u appreciate :p Source in archive. | mp3-1.3.zip![]() | ||
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| 4 - P 51 | ||||
| Screenshot | Description | |||
| > | Our First demo for the round #1 Mini demo compo. Note that it was the first real 3D compo released. Ranked 1st and then 4th at 3rd Creation Website due to anti-french behaviour from blackdroid :) Scene from home made 3DS exporter, texture mapping and alpha blending on cockpit You can move it around with analog Pad also (thanks to pukko :). No source in archive. | p51.zip![]() | ||
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| 5 - PS2 Invaders | ||||
| Screenshot | Description | |||
| > | This is our port of the Famous Space Invaders to PS2 For all the fanatics of the one and only video game :p First ps2dev game ever released with both sound, pad, memory card score saving & more ! Hope u guys have fun with it ... Enjoy !! :p Source in archvie. | ps2invaders.zip![]() | ||
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| 6 - Ze Clock | ||||
| Screenshot | Description | |||
| > | This toy contains a loader and renderer for sg2's sKulpt3D scenes. It is based on the very didactic and clean libito from Jules'. We moved on from libito to our own (even cleaner and much faster ;) c++ class hierarchy for J0 Mommaz. Source included in archive. | 3d-clock-1.0.zip![]() | ||
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| 7 - 3D Lesson 1 | ||||
| Screenshot | Description | |||
| > | This is an enhanced version of 3d clock toy, which shows a simple animated sKulpt3D scene rendered as vertices, then lines, then flat polys, then gouraud, then textured, then lit, etc.
It is also based on the very didactic and clean libito from Jules'. Source included in archive. | 3d-1.0.zip![]() | ||
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